Troubleshooting & FAQ
Most problems show a short message above your hotbar. Find the message below, or jump to the section that matches what you were doing.
Rifts and incursions
I can't join a rift
Right-click the rift to preview it, then press Join Incursion. The button is greyed out, or a message appears, in these cases:
| You see | What it means |
|---|---|
| "You are already in an active incursion." / "Already Joined" | You are already in this or another incursion |
| "This rift's party is full." / "Party Full" | The rift has reached its trainer limit. By default that is 1 trainer at Fading, 2 at Stable and Unstable, and 4 at Volatile and Chaotic |
| "This incursion has already started." / "In Progress" | The party has gone in. You can join only while it is on the decision screen between stages, if there is room. Once the run ends, the rift is spent |
| "This rift is not available." / "Unavailable" | The rift cannot be joined at the moment. Try another rift or come back later |
| "Multi-stage incursions are not yet enabled." | The server has turned multi-stage rifts off. Ask your server operator |
| "An internal error occurred. Please try again." | Try once more. If it keeps happening, report it to your server operator |
See Joining & fighting an incursion for the lobby and how a party is formed.
I can't start a battle against the boss
| You see | What to do |
|---|---|
| "Move closer to the rift guardian." | Walk up to the boss and try again |
| "Recall your active Pokémon before challenging the guardian." | Put your Pokémon back in its ball |
| "You have no Pokémon able to battle." / "That Pokémon has fainted." | Heal your team |
| "No battle attempts remaining for this stage!" | You have used up your battle attempts for this stage. Watch until your party finishes it. If nobody is left fighting, the stage is lost |
I can't find any rifts
Rifts appear on their own in the overworld, away from world spawn (by default between roughly 500 and 6,000 blocks out) and not in oceans, rivers or the Deep Dark. Craft a Resonator to track the nearest one. Servers can change the spawning rules. See Rifts & tiers.
I can't find Chaotic rifts
Chaotic rifts never appear on their own. You make one by using a Chaotic Omen on a Volatile rift. The full chain of Omens, from Fading up to Chaotic, is on Rewards & the rift economy. The Resonator's Chaotic only filter shows one only after you have made it.
The Omen doesn't work
| You see | Reason |
|---|---|
| "No rift here to apply the omen to." | Right-click the rift block itself |
| "This omen doesn't match the rift's tier." | Each Omen raises exactly one tier: Stable on Fading, Unstable on Stable, Volatile on Unstable, Chaotic on Volatile |
| "An incursion is already underway at this rift." | Omens only work on a rift nobody has joined. A rift that has been run is spent; find another |
| "This rift is still settling." | The rift is no longer usable. Find another |
| "This rift has already decayed." | The rift has closed |
| "The rift can't take an omen right now." | The rift is not ready yet. Try again shortly |
| "This rift is already at its maximum tier." | It is Chaotic already |
| "The omen fizzled. Please try again." | A temporary error. The Omen is not used up |
I didn't get my rewards
- Stage rewards arrive the moment a stage is cleared. If your inventory was full, the rest is kept for you and delivered when you have room or the next time you log in.
- Retreating keeps what you earned from cleared stages but pays no completion loot, Apex Token or Rift Trophy. You get those only by clearing every stage.
- Apex Tokens are paid for Volatile and Chaotic rifts only.
- If the server restarts during an incursion, the run ends as a loss. You receive the consolation payout and your party is healed on your next login.
See Rewards & the rift economy for what each tier pays.
Crystals
My crystal isn't charging
Check each of these:
- Did you damage the boss? Charge is awarded when you deal damage to a stage's boss. Joining and watching earns nothing.
- Is the crystal in your inventory? It must be in your hands, hotbar or main inventory. A crystal in a Crystal Pouch, chest or ender chest is ignored.
- Is it attuned? An attuned crystal only charges when held in your main hand or off hand. Move it into a hand before the stage.
- Do you carry several crystals? Only one crystal is charged per stage. Your main hand comes first, then your off hand, then the unattuned crystal with the most charge. Put the ones you do not want charged in a pouch.
- Is it already at 100%? Full crystals are skipped.
- Did you join late? The award shrinks in proportion to how much of the boss's health was gone when you joined.
- Did you wait for the message? In a rift, the
Crystal chargedmessage shows when the between-stage screen opens or the rift ends, not during the battle. In a Convergence it shows straight away.
You get charge once per rift stage and once per Convergence, and a Fading rift gives only 2%. See the full table in Legendary Crystals & attunement.
The remnant disappeared
A Legendary Remnant is only available during the 5-minute "Rift closing" countdown after you beat a Chaotic rift's final boss. After that, everyone is sent home and the remnant is gone. It also vanishes as soon as the allowed number of attunements has been used. By default only one attunement is available per remnant for the whole party, so whoever clicked first has used it. If you see:
| You see | Reason |
|---|---|
| "This remnant has already been claimed." | The attunement was already taken |
| "You have already attuned at this remnant." | You used up your own share (the server gives each player a separate allowance) |
| "This remnant has faded." | The countdown ran out |
| "This Crystal is already attuned." | The crystal already has an attunement. An attunement cannot be overwritten |
| "Only a Legendary Crystal can attune to a remnant." | You are holding something else |
Agree beforehand who attunes. You can only reach the remnant while you are still in the arena, so do not leave early.
I clicked the remnant with an empty hand. Did I waste it?
No. You received an attuned Depleted Crystal, which uses the remnant's attunement just as a crystal would. Craft it with 8 Rift Shards around it to get a Legendary Crystal that keeps the attunement and starts at 0% charge.
I lost my crystal
There is no way to recover a lost crystal. Crystals are ordinary items, so treat them like valuables. Keep spare crystals in a pouch or chest. Charge and attunement are saved on the item. The attunement of a crystal that you lose is gone with it, but you can make a new one.
The Altar and the Convergence
The Altar won't start a Convergence
The message tells you why:
| You see | Fix |
|---|---|
| "Hold an attuned, charged Legendary Crystal to begin the Convergence." | Hold the crystal in your main hand |
| "This Crystal is not fully charged." | Charge it to 100% |
| "This Crystal is not attuned to a legendary." | Attune it at a Chaotic remnant |
| "This Crystal's attunement is no longer recognized." | The server no longer has that legendary available. Ask your operator |
| "The Altar is still settling. Try again shortly." | The Altar is on cooldown |
| "Finish your current battle before using the Altar." | Finish or leave your battle |
| "Finish your current rift or raid before using the Altar." | You are in a rift or another raid |
| "The Convergence could not be opened. Your Crystal is unharmed." | A temporary failure. Nothing was spent. Try again |
I can't join a friend's Convergence
You need a fully charged Legendary Crystal in your main hand. It does not have to be attuned. Right-click the Altar. If you see "This Convergence has reached its participant limit.", the Convergence is full: by default it admits six trainers in total, and a player who has left does not free up a slot. If you were already in the fight, you can come back with your charged crystal because your place is saved, as long as the Convergence is still running. "This Convergence has closed." means the fight is over. See Convergence & sealing.
My crystal lost its attunement
That is normal. Starting a Convergence removes the attunement and keeps the charge. You need to attune the crystal again to open another one.
I broke the Altar and the fight ended
Breaking the Altar during a Convergence ends it. Never mine an Altar that is in use.
Sealing and catching
I can't seal the legendary
| You see | Reason |
|---|---|
| "Only Convergence participants may seal this legendary." | Only trainers who were admitted to this Convergence can seal |
| "Hold a fully-charged Legendary Crystal to seal." | Put a 100% crystal in your main hand |
| "You have already sealed this legendary." | By default each trainer gets one attempt |
| "This legendary can be sealed no further." | The server has capped the total number of attempts |
| "Finish your current battle first." | Leave your current battle first |
| "The weakened legendary has faded." | The 5-minute window is over |
| "The seal failed to take hold. Your Crystal is unharmed." | The battle could not start. Try again |
| "This weakened legendary is already being sealed." | You tried to interfere with another player's seal battle |
I used up my crystal and didn't catch it
Sealing always costs the crystal, whether you catch the legendary or not. The battle is a normal Cobblemon fight at level 70 with normal catch rates. Bring plenty of balls and a good plan.
Legendaries don't spawn in the wild
The mod is built around earning legendaries through the rift path, but it adds that path without changing Cobblemon's own wild spawns. Whether legendaries appear in the wild depends on how your server has set up Cobblemon, so ask your server operator. The rift path described on these pages works either way.
Other questions
How do I know what I can craft?
Open Brecher's Rifts, the in-game field guide (a Book and an Amethyst Shard), or see Items, blocks & recipes.
Does this work on Fabric and NeoForge?
Yes. Both loaders have the same content and settings. Your client must have the mod installed too. See Installation.
I still have a problem
Note the exact message you saw and what you were doing, then tell your server operator. They can use the admin commands to inspect rifts and fix stuck states.