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Version: Next (unreleased)

Commands & permissions

All commands live under one root, /brecherhyperspacerifts. There are no player commands: players use the items and blocks of the mod directly.

Permission levelWhoAccess
2Operators (/op default)The root command and all administrative branches below
4Owners / consoleEverything above plus forced spawns and the diagnostic branches, which are hidden from sources below level 4

Commands that teleport or place things at your position (allocate, home, rift spawn without coordinates, arenas place) must be run by a player, not the console.

Administrative commands (level 2)​

CommandWhat it does
/brecherhyperspacerifts statusShows the active feature posture, the selected balance profile and content fingerprints. Use it to confirm which configuration the server is really running.
/brecherhyperspacerifts rift spawn <tier>Places a rift of the given tier at your position. The tier is fading, stable, unstable, volatile or chaotic, or the numbers 1 to 5. Refused if the spot breaks the normal ambient placement rules; the message says why.
/brecherhyperspacerifts rift spawn <tier> <x y z>Same, at the given coordinates in the current dimension. The chunk must be loaded.
/brecherhyperspacerifts rift dumpLists every tracked rift with its ID, state, tier, expiry and position.
/brecherhyperspacerifts rift reconcileRe-checks the tracked rifts against the world and repairs the index.
/brecherhyperspacerifts convergence listLists active Convergences and those in their post-victory Seal window, with HP, participants and the admission count.
/brecherhyperspacerifts weakened listLists live Weakened Legendaries with their position, time remaining and Seal attempts.
/brecherhyperspacerifts weakened expire <entityId>Force-expires a stuck Weakened Legendary record and its entity.
/brecherhyperspacerifts altar reset <x y z>Clears a stuck Convergence Altar: removes its active raid link and its cooldown.
/brecherhyperspacerifts arenasLists the arena catalog with validation results.
/brecherhyperspacerifts arenas validate <arenaId>Validates a single arena entry.
/brecherhyperspacerifts arenas place <arenaId> [rotation]Builds a preview of the arena in the raid world and teleports you into it. Rotation is 0 to 3.
/brecherhyperspacerifts arenas clearRemoves the arena preview and returns you home.
/brecherhyperspacerifts arenas roll <tier|convergence> [count]Rolls the arena choice count times (default 100, up to 10000) and shows the distribution.
/brecherhyperspacerifts arenas marker <type>Places an arena authoring marker at your position for arena builders (player spawn, boss spawn or exit; the type tab-completes).

Region tools (advanced, level 2)​

These manage the internal raid arena regions. They are meant for recovering from problems, not routine use.

CommandWhat it does
/brecherhyperspacerifts allocate <raidId>Allocates an arena region for the given ID and teleports you into it.
/brecherhyperspacerifts homeSends you back out of the raid world to your home position.
/brecherhyperspacerifts clear <raidId>Releases the arena region of the raid. If the raid is still running, it is aborted through its normal shutdown instead of removing the arena underneath it.

Permission level 4 commands​

CommandWhat it does
/brecherhyperspacerifts rift spawn <tier> force and rift spawn <tier> <x y z> forceSpawns a rift while skipping the ambient placement rules. It never places into an unloaded chunk or on top of an existing rift.

Debug and diagnostic commands (level 4)​

Debug commands are for testing and troubleshooting. They can change world and player state. Do not run them on a live server unless you know what they do, and take a backup first. They are registered in every build but hidden from anyone below level 4.

CommandWhat it does
/brecherhyperspacerifts debug hp <tier> [players]Reports the boss HP for a tier at a party size of 1 to 100. Read-only.
/brecherhyperspacerifts debug roster [species]Reports the boss roster, or the entry for one species. Read-only.
/brecherhyperspacerifts debug crystal attune <species>Attunes the Legendary Crystal in your main hand to a species, for example articuno.
/brecherhyperspacerifts debug crystal charge <0-100>Sets the charge of the Crystal in your main hand.
/brecherhyperspacerifts debug remnant [species] [ticks]Places a Legendary Remnant two blocks in front of you.
/brecherhyperspacerifts debug weakened [species] [ticks]Places a sealable Weakened Legendary in front of you, with you as the participant.
/brecherhyperspacerifts debug close-raid <raidId>Aborts an active raid. The raid ID is shown by convergence list.

Other debug and rift subcommands that tab-complete at level 4 are development and test fixtures. They are not supported on a live server.

Routine checks​

  • status after every restart or configuration change.
  • rift dump to see how many rifts exist and when they expire.
  • convergence list and weakened list when a player reports a stuck Convergence or Seal. Use weakened expire and altar reset to clear it.
  • rift spawn <tier> to give a player a rift when testing, for example rift spawn stable.

For the settings behind these commands see Configuration.

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